HGS my
The Howard Gardner School
Middle Years Program · the Grove
finished early? good.

The Skill Tree · Grammar Boot Camp

Same eight boxes as the poster. Each one has a game for reps (that's the muscle) and a six-question check that works like the packet: start with 100 points, bet 0 to 20, betting 0 is always allowed. Pick any box. There's no order. There's no right answer — there's only trying to think it out.

Checking who you are…

How this works

  • The Grove's games open once you've started 4 of the 8 boxes (one round each). After that, boxes come back for review: 1 day later, then 2, 4, 7, 14 as you get stronger. Struggle on a review and it comes back tomorrow. On days with reviews due, do 2 review rounds and the games open again.
  • Reviews: once you've done a round in a box, it comes back for review 1 day later, then 2, 4, 7, 14 as you get stronger. Struggle on a review and it comes back tomorrow.
  • Why the waiting? Practicing something right before you'd forget it makes it stick way better than doing it ten times in a row. Extra rounds on a box that isn't due still earn reps, but they don't move its review date.
  • Reps are right answers in practice. The bar fills as you rack them up. A round is eight questions; quitting halfway is fine, it just doesn't count.
  • The check is six questions with bets. Get 5 of the 6 right (a skip counts as neither) and it says passed. Molly sees it. She still fills your paper box herself.
  • The bets are the interesting part. Bet big when you're sure, small when you're not. Being honest about what you know is a skill too. Molly's watching that more than the points.
  • The magpie pays a little Witcoin for finishing a round. Not for being fast. Never for beating anybody.